Monday, May 25, 2015

Masters of the Universe Monday: Beast Man for D&D 5th Edition

After being banished from his home in the Vine Jungle, the beast man named Raqquill Rqazz joined up with a young alchemist named Keldor during a skirmish in the Berserker Islands.

Like others of his race, Rqazz has the ability to control beasts and monsters. He currently uses this particular talent as chief henchmen to Skeletor, the Overlord of Evil.











BEAST MAN
Medium humanoid, Evil                                        ________________________________________________

Armor Class 15 (natural armor)
Hit Points 85 (10d8+40) 
Speed 35 ft.
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   Str            Dex         Con           Int         Wis         Cha
19 (+4)     17 (+3)     18 (+4)     10 (+0)    16 (+3)     10 (+0)
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Skills Athletics +6
Senses darkvision 60 ft., passive Perception 14
Languages Common, Gnoll
Challenge 4 (1,100 XP)

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Beast Speech.  Beast Man can speak with animals at will.

Beast Master.  Beast Man can cast conjure animals twice per day.

Whip Fighter.  Beast Man has advantage and reach when using an action to grapple a creature.

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ACTIONS

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Multiattack. Beast Man makes two whip attacks.

Whip. Melee Weapon Attack+6 to hit, reach 10 ft., one creature
Hit: 8 (1d6+4) slashing damage.

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