Keldor turned to his dark-arts master Hordak to save his life. Merging Keldor with the extra-dimensional being Demo-Man from Despondos, Keldor was forever changed into Skeletor, Overlord of Evil! He gathered together the greatest outcasts and evil warriors of Eternia in his quest to gain entry into Castle Grayskull and obtain what he believes is the universe's ultimate power source.
Skeletor
Medium Humanoid, Chaotic Evil
Armor Class 16 (Breast Plate)
Hit Points 23 (5d6+5)
Speed 30 ft.
Proficiency Bonus +3
Proficiency Bonus +3
Str Dex Con Int Wis Cha
14 (+2) 15 (+2) 13 (+1) 19 (+4) 12 (+1) 9 (-1)
Skills Arcana +7, History +7, Insight +4, Relgion +7
Senses darkvision 60 ft., passive Perception 11
Languages Common, Despo, Hordik
Challenge 2
Challenge 2
Melee Attack—+1 Sword +6 to hit (reach 5 ft.; one creature).
Hit: 1d8+3 slashing damage.
Ranged Attack—+2 Havoc Staff +7 to hit (range 30/90 ft.; one creature). Hit: 1d10+2 necrotic damage.
Ranged Attack—Dark Magic (Recharge on a 5,6) +7 to hit (range 150 ft; one creature). Hit: 4d6 necrotic damage.
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