Intelligent Ape, Chimpanzee
Medium humanoid (apex), any alignment
Armor Class 13 (Hide Armor)
Hit Points 11(2d8+2)
Speed 40 ft.
Str Dex Con Int Wis Cha
16 (+3) 14 (+2) 13 (+1) 15 (+2) 14 (+2) 12 (+1)
16 (+3) 14 (+2) 13 (+1) 15 (+2) 14 (+2) 12 (+1)
Skills Acrobatics +4, Athletics +5, Insight +4, Survival +4
Tools Horses
Senses passive Perception 12
Languages Common, Sign Language
Challenge 1/2 (100 XP)
Natural Climber Chimpanzees climb at their full speed.
Challenge 1/2 (100 XP)
Natural Climber Chimpanzees climb at their full speed.
Melee Attack—Machete +5 to hit (reach 5 ft.; one creature).
Hit: 1d6+3 slashing damage.
Ranged Attack—Rifle +4 to hit (range 60/180 ft.; one creature). Hit: 2d6+1* piercing damage.
*When you roll a 1 or a 2 on a damage die for an attack you made with a firearm you can reroll the die, but you must use the new roll even if it is a 1 or a 2.
*When you roll a 1 or a 2 on a damage die for an attack you made with a firearm you can reroll the die, but you must use the new roll even if it is a 1 or a 2.
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