Thursday, August 18, 2022
One Dungeons & Dragons
Friday, July 29, 2022
Transformers: Dream Reaver for Tiny Frontiers - Mecha & Monsters
Trait: Wrathful
Drive: Natural Born Killer
Structure: 6
Fuel: 10
Striker System: Agile Dodge
Sensor System: Holographic Emitters - Passive
Weapon Systems: Big Glowy Sword, Rapid Fire Lasers
Defense System: Reinforced Materials
Movement System: Emergency Power, Flight Engines
Dream Reaver is a 4th Generation Assassin for the Decepticons going all the way back to her great-great-grandmother. After an intense battle with Wheeljack that sidelined her for 8 months she has been campaigning Soundwave for a chance to exact her revenge against him against Rumble and Frenzy's advise.
Thursday, July 28, 2022
Transformers: Sunderbolt for Valor Knights: The Electrocube War
Sunderbolt for Valor Knights
Level: 5, Warrior
Tuesday, July 26, 2022
BX 5: Troll
I love the OSR but I also think DnD 5E is a good game with some great ideas and when I've tried to introduce it to my group there are house rules I bring in to make it closer to what they like.
This has led me to work on a variation B/X DnD or Labyrinth Lord or Old School Essentials with 5E's bounded accuracy and Proficiency system for Attacks, Skill Checks, and Saving Throws. Maybe this is an exercise in futility but I think it's something that might make OSR games more palatable for our table and at the moment I'm calling it BX 5.
Here are some guidelines I'm using:
I'm using B/X's Ability bonuses, Ascending AC, and 5E's Proficiency system, other than that though I'm choosing to hew closer to B/X than 5E. I'm even questioning using ability scores adding to damage. Shadow of the Demon Lord dispensed with those and I really like it.
Troll for BX 5
Movement: 120' (40')
Tuesday, July 19, 2022
Deadlands: Creeper for Savage Worlds
Attributes: Agility d6, Smarts d8, Spirit d6,
Strength d8, Vigor d10
Skills: Athletics d6, Fighting d8, Notice d8,
Stealth d6, Survival d8
Pace: 6; Parry: 6; Toughness: 8
Edges: Assassin, Dodge, Quick
Special Abilities:
• Hardy
• Size 1
• Thorny Vine: Str+d6
Saturday, July 16, 2022
Deadlands: Nephilim for Savage Worlds
Attributes: Agility d8, Smarts d8, Spirit d10,
Strength d12+2, Vigor d12
Skills: Athletics d10, Fighting d10, Intimidation d8,
Notice d8, Stealth d8, Survival d8
Pace: 8; Parry: 12; Toughness: 10
Edges: Alertness, Block (Improve), Brawny,
Brute, Sweep (Improved)
Gear: Club (Str+d4)
Special Abilities:
• Horns: Str+d4
• Size 2
Wednesday, July 13, 2022
Deadlands: Warhog for Savage Worlds
Attributes: Agility d8, Smarts d4 (A),
Spirit d12+2, Strength d12,
Vigor d12
Skills: Athletics d10, Fighting d12, Notice d6
Pace: 8; Parry: 8; Toughness: 10 (2)
Edges: Arcane Resistance, Berserk,
Fleet-Footed, Mighty Blow
Special Abilities:
• Armor: +2
• Hardy
• Tusk: Str+d8, may charge
Shadowdark & Gamma World
I ran the Lost Citadel of the Scarlet Minotaur and the Players made it through about 1/2 of the dungeon. It went well. I did lower HP fo...
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