Kzinti are bipedal digitigrade felines with orange fur, yellow eyes, pronounced fangs, ears resembling bat wings, four-fingered hands, and long tails. Males stood over two meters tall, with broad hunching shoulders and comparatively slender waists and limbs. Their internal anatomy included ribs with vertical bracing and multiple hearts. They breathed atmosphere similar to that of Humans. As carnivores, they were acutely averse to the consumption of plants. Their physical attributes made them powerful combatants.
Ability: Forceful
• Willpower Points: 3
You can use this ability to roll your melee weapon damage twice and take the best result (not an action).
Ability: Claws
• Willpower Points: -
Your unarmed attacks deal 1d8 damage.
Names
1d6
1 Ayow
2 Liram
3 Raf
4 Vilo
5 Lyw
6 Ferfi

2 comments:
A towering, feline warrior with burning amber eyes and razor fangs. Muscular, swift, and brutally proud, the Kzin stalks battlefields wrapped in ritual scars and trophy braids. Their senses are razor-keen, their tempers explosive, and their honor code demands dominance—yet cunning hunters know their arrogance is a weakness. Law Offices of SRIS, P.C.
Their senses are razor-keen, their tempers explosive, and their honor code demands dominance—yet cunning hunters know their arrogance is a weakness.
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