Medusazor DIFFICULTY 500
Size 3 horrifying monster
Perception 12 (+2), truesight
Defense 18; Health 200
Strength 19 (+9) Agility 16 (+6) Intellect 10 (+0) Will 18 (+8)
Speed 25
Immune damage from disease or poison; gaining Insanity;
dazed, fatigued, frightened, impaired, poisoned, stunned
Spell Defense A medusazor takes half damage from spells and
makes any challenge roll to resist a spell with 1 boon. A creature
makes any challenge roll to resist a spell with 1 boon. A creature
attacking the medusazor with a spell makes the attack roll with 1
bane.
ATTACK OPTIONS
Tentacle (melee) +9 with 3 boons (6d6)
SPECIAL ATTACKS
Frenzied Attack The medusazor attacks four different targets with its tentacles, making each attack roll with 1 bane.
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