Saturday, October 4, 2014

Primeval Thule: Panjandrum Background for D&D 5

Backgrounds here are bases on the Narratives in Primeval Thule, so they will gain abilities as a character levels.  They are only intended for use in the Primeval Thule setting and are not designed to be mixed with standard Backgrounds.

Also, some of the abilities require the expenditure of a resource, for this reason and for how dangerous the setting is, each character gains the Lucky Feat for free and may take the Lucky Feat one additional time.




Panjandrum 


Areas of Proficiency (1st level): You are proficient in Persuasion and two from Arcana, History, Investigation, Medicine, Nature, or Religion.

Langauges (1st level): Two of your choice.

Tools (1st level): Two of your choice.

Panjandrum's Example (Level 1):  When you spend a Luck point to grant another character advantage before that character makes a d20 roll, you and the recipient both gain temporary hit points equal to 5 + your char-acter level in addition to the normal benefit of the Luck point. These temporary hit points last for 10 minutes.
Magistrate (6th level): You are empowered to arrest, charge, try, and sentence criminals. You can’t use these powers against nobles, priests, or your fellow panjan- drums without first obtaining a special writ from the highest authorities. In other cities you can use these powers against criminals from your home city, but you need the approval of the local authorities to do so.  Also, double your proficiency bonus on both proficiencies you chose at level 1 from this background.
Optionally this is a feat and can only be taken if you have this background and are at least 4th level, additionally gain +1 Intelligence.

High Minister (10th level):  You are appointed to your home city’s ruling council or top-ranking circle of royal advisors. You are awarded a palace, a staff of loyal servants, and a moderate income in the form of a royal stipend, investments, or duties that you are entitled to collect. You also gain a permanent force of guards to protect your palace and serve you. Also, you have advantage on all Intelligence Checks.
Optionally this is a feat and can only be taken if you have this background and are at least 8th level, additionally gain +1 Intelligence.
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