Trydor Esooniux Scope, was riginally an inter-dimensional bounty hunter and tracker. Scope was recruited by Skeletor during one of the final battles of the Great Unrest to bolster his weakened forces.
As good with a blade as he is crafty, Scope took the name Tri-Klops after an accident left him blind and he was forced to wear a tri-optic visor which granted him expanded tracking abilities including Gammavision, the ability to see around objects, Distavision, a form of Far Vision, Night Vision, and the ability to generate optic blasts. Tri-Klops uses his three different eyes to spy for Skeletor!
Tri-Klops
Medium humanoid, Evil ________________________________________________
Armor Class 13 (scale mail)
Hit Points 55 (10d8+10)
Hit Points 55 (10d8+10)
Speed 30 ft.
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Str Dex Con Int Wis Cha
15 (+2) 14 (+2) 13 (+1) 12 (+1) 19 (+4) 13 (+1)
15 (+2) 14 (+2) 13 (+1) 12 (+1) 19 (+4) 13 (+1)
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Skills Perception +6
Senses darkvision 120 feet; passive Perception 17
Languages Common
Challenge 4 (1,100 XP)
Languages Common
Challenge 4 (1,100 XP)
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Distavision. Tri-Klops has advantage on Wisdom (Perception) checks.
Gammavision. Tri-Klops ignores cover when making ranged attacks.
Tri-Optic Visor. Tri-Klops has advantage on initiative.
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ACTIONS
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Multiattack. Tri-Klops makes two attacks.
Longsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 9 (1d8+4) slashing damage.
Visor Optic Blast. Ranged Weapon Attack: +7 to hit, range (200/800 ft.), one creature. Hit: 10 (1d10+4) force damage.
Longsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 9 (1d8+4) slashing damage.
Visor Optic Blast. Ranged Weapon Attack: +7 to hit, range (200/800 ft.), one creature. Hit: 10 (1d10+4) force damage.
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