Stellagama's Barbaric! has really captured my imagination and I'm working on a setting that is very much inspired by Dark Sun and I'm calling the project Burnt World.
Below are two new traits.
Ravager: A sorcerer may quickly and destructively drain magical energy directly from the surrounding environment and its inhabitants in a 5-foot radius causing the vegetation to wilt and die and imposing a DM-1 on all creatures in that radius. When they cast Hastily a Ravager gains Advantage on their Sorcery Skill throw.
Wyrm Priests: These beings gain the ability to cast sorcery in exchange for serving the Wyrm Kings. Wyrm Priests always choose their spells instead of rolling them randomly.
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