Sunday, January 28, 2018

Dungeons & Dragons 5th Edition: Bruders

Art by Damon Hellandbrand

The strange entity know as Bruders came to the attention of the Keepers of the Cerulean Sign several years ago. Apparently it had cultivated several cults to serve it and spread it's alien corruption. Keepers were forced to put sword and flame to each of the villages that were exposed to it as it's taint was too thorough.




BRUDERS
Large aberration, chaotic evil
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Armor Class 16 (natural armor)
Hit Points 97 (13d10 + 26) 
Speed 50 ft.
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   Str            Dex         Con           Int         Wis         Cha
16 (+3)        13 (+1)        15 (+2)        13 (+1)      14 (+2)      13 (+1)
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Skills Deception +4, Intimidation +4, Persuasion +4
Senses darkvision 60 ft., passive Perception 12
Languages Common, Telepathy
Challenge 8 (3900 XP)
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Lore of Madness. The Bruders constantly spout blasphemous and foul pronouncements that wreck the minds on any nearby creatures. Any creature that starts it's turn within 30 feet and can hear the Bruders' blasphemies has disadvantage on ability checks and their speed halved until the beginning of its next turn.
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ACTIONS

Multiattack. The Bruders makes four attacks.
Claw. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. 
Hit: 8 (1d10 + 3) slashing damage.



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