Saturday, March 8, 2014

Numenera House Rules

When I next run the Cipher system, I have some wrinkles I'm adding:

When spending points from Attribute Pools, each 2 points spent lowers the Difficulty by 1.  This is pretty minor as the rules state it is 3 points for the first reduction and 2 points for each further reduction.

To give the player's a bit more room to show off, I am setting Effort to Tier + 2.

I have trouble explaining Difficulty and Target Number, so I've worked up a character sheet that shows that information, so I can simply say "It's Difficuly 5", the player can then look to see that the Target Number is 15.  Then I can ask if they want to lower the Difficulty by spending Pool points.

In the back of my head, I keep working on mixing the Cipher system with Earthdawn's Step System.  If I work it out, I'll post it.

No comments:

Bundle Holding launches Traveller Week with the Traveller Update & Traveller Imperial Navy

Slowly, over the last few years I've fallen in love with Traveller/Cepheus Engine/Quantum Engine games. The journey started when I disco...