Wednesday, September 21, 2022

Old Gods of Appalachia: The Thing Whose Name Sounds Like Horned Head, But Is Not for Savage Worlds



"Its coat was black as soot. Its hooves were wet with a viscous smearing brown. Its eyes burned with a foul blood-colored light. But the things she could not look away from were its antlers. They were amber. Translucent and honey-colored, pulsing with a low poisonous smolder, bits of ash falling from them here and there."

-- Old Gods of Appalachia Episode 0.5: The Witch Queen


The Thing Whose Name Sounds Like Horned Head, But Is Not  

Wild Card

Attributes: Agility d10, Smarts d12, Spirit d10, 

                   Strength d12+4, Vigor d12+4


Skills: Athletics d10, Common Knowledge d12, 

           Faith d10, Fighting d10, Intimidation d12, 

           Notice d10, Occult d10, Persuasion d10, 

           Research d12, Stealth d10, Survival d12,

           Taunt d12


Pace: 12; Parry: 9; Toughness: 16 (2)


Edges: Arcane Background (Miracles), 

            Calculating, Fleet of Foot, Followers, 

            Free Runner, Harder to Kill,  

            Master, Quick, Unholy Warrior

Gear: -- 


Special Abilities:

• Antlers: d12+d12+4

• Armor: 

• Fear (-3) 

• Low-Light Vision

Size +4 (+1 Wound)


Powers: Boost/Lower Attribute, Confusion, 

               Deflection, Dispel, Elemental 

               Manipulation, Illusion, Light/Darkness, 

               Protection, Smite, Wall Walker, 

               Warrior's Gift

               Power Points: 35   




No comments:

Monster Monday: Ork City's Chupacabra for Shadowdark

Welcome to Ork City! In the middle of Ork City's Hatt Island is the Park, a wild and dangerous forest filled with all manner of nightmar...