OSSEOUS HOUND
Medium fiend, chaotic evil
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Hit Points 110 (13d10 + 39)
Speed 50 ft.
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Str Dex Con Int Wis Cha
17 (+3) 19 (+4) 16 (+3) 9 (-1) 14 (+2) 7 (-2)
17 (+3) 19 (+4) 16 (+3) 9 (-1) 14 (+2) 7 (-2)
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Skills Perception +5, Stealth +7, Survival +5
Damage Resistances Fire, Slashing
Skills Perception +5, Stealth +7, Survival +5
Damage Resistances Fire, Slashing
Damage Immunities Poison
Condition Immunities Poisoned
Languages Common, Abyssal
Challenge 7 (2,900 XP)
Challenge 7 (2,900 XP)
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Harrier. Hounds's have advantage on Wisdom (Survival) checks and can pick up a trail up to seven days later.
Jagged Bones. Any creature that hits a hound with a melee attack takes 2d10 piercing damage.
Harrier. Hounds's have advantage on Wisdom (Survival) checks and can pick up a trail up to seven days later.
Jagged Bones. Any creature that hits a hound with a melee attack takes 2d10 piercing damage.
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ACTIONS
Multiattack. The osseous Hound makes three attacks: one with it's bite and two with it's claws.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.
Hit: 14 (2d10 + 3) piercing damage.
Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) slashing damage.
Multiattack. The osseous Hound makes three attacks: one with it's bite and two with it's claws.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.
Hit: 14 (2d10 + 3) piercing damage.
Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) slashing damage.
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