Alignment: Chaotic Evil
Size: L
Movement: 60
Dexterity: 16
Armour Class: 3
Hit Dice: 9
Attack Rate: 1/1(fireblast)
Damage: 3d6
Saving Throw: 12
Morale: 10
Experience Points: 1,500
Treasure Class: T
Fire vampires are malign and intelligent beings made from the very essence of the primordial stars that blanket the night sky high above Hyperborea. Cultists of Xathoqqua go to great lengths to excavate cyclopean relics in order to coax the arrival of a fire vampire into their company regardless of the fact that the creature's arrival almost assuredly incinerates the entire cult in the process.
Once brought to Hyperborea the creature allows its light to slowly fade so it can ambush wanderers where it delights in watching their prey burn to mere ash and bone.
If one is wandering in unfamiliar places a common sign of the fire vampire is a black-as-night burn on the ground and the remains of fleshy feet and their accompying bones. You have been warned.
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