I try, quite often, to convince myself to run Rifts with its own system (I'm not a fan of Savage Worlds because I like Hit Points), but I like 5E and so does my group.
One of the things I would do in this campaign would be to limit the races available.
Humans, Dragonborn, Tortles, Aarakokra, Minotaurs, Shifters, Leonin, Lizardfolk, Tabaxi, Yuan-Ti Pureblood, Kalashtar, Simic Hybrids, Warforged, and Loxodons would be the races I'd greenlight. I'm not saying that other races couldn't be considered this is just that I'd like some unusual choices and I'm a fan of Palladium's TMNT and Other Strangeness and After the Bomb games. For me, Kalashtar are good to represent Mind Melters and Dragonborn are a good option for Dragon Hatchlings and I'd allow the Dragon Wings feat from this Unearthed Arcana.
In terms of other changes to character creation, I'd give every character an extra Feat at 1st level.
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