Thursday, June 1, 2017

RPG Blog Carnival June: Gonzo and Cross-Genre Gameing



I have participated in the RPG Blog Carnival before, but this is my first time hosting. You can learn more about the Carnival and even visit it's archives at Johnn Four's Roleplaying Tips.




During June, Cross Planes will act as the "Central Stack" for all of these articles. If you choose to contribute (please, please do) I would be eternally grateful if you left in the Comments belwo with a link to your article.

This month's theme is:

Gonzo and Cross-Genre Gaming

Let's look at gonzo for a moment, we're talking about crazy, madcap, anachronistic adventures. Games like Gamma World, Rifts, Feng Shui, Over the Edge, Exalted, World of Synnabar, and Paranoia.

Cross-Genre games are like chocolate and peanut butter (you hope, at least), mixing two or more inspirations for something new. Games like Rifts, Deadlands, TORG, and settings such as CthulhuPunk for GURPS, Pulp Cthulhu, ADnD's Spelljammer and Planescape, Nocturnals for Mutants and Masterminds (truthfully, most super hero games are cross-genre).

Gods, Magic Weapons, M-60s and Bazookas? Hela, yeah! 

The name of my blog, Cross Planes, in fact is an homage to pulp fiction as the name was inspired by Robert E. Howard's hometown of Cross Plains, TX. And in my mind's eye Cross Planes is city somewhere in the middle of the Polyverse where anyone or anything can be encountered.

One property that I've covered extensively here is He-Man and the Masters of the Universe. It's a great example of gonzo (you guys remember Rio-Blast and Sy-Klone, as examples) and cross-genre (fantasy with laser guns, sky sleds, and cosmic enforcers).

Over the next month I intend to flesh out He-Man's Eternia as a setting and introduce some original elements to either bring the gonzo to your table or mix some strange elements within your game.

At the end of June, I will write a short compilation article gathering all the submissions. I can't wait to see what you contribute! Good luck and have fun.

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