Wednesday, February 3, 2016

Clerical Work: The Evolution of the Magistrati Feat

As I mentioned last week I'm heavily revising and greatly expanding my Specialty Priests of the Forgotten Realms Volume 1 PDF on the DMsGuild.com.

I've come pretty far and I decided to show off the evolution of a Feat from the Clerical Work blog posts, to the original PDF and where it stands in the Revised PDF.


Here is how Magistrati Feat for Azuth originally appeared as part of the Clerical Work blog posts:

Specialty Priests of Azuth
Magistrati Feat
Prerequisite: Cleric with Knowledge Domain

• This ability allows you to learn the prestidigitation cantrip . You can also cast each of the following spells once with this ability: comprehend languages and magic missile. You regain the ability to cast these spells when you finish a long rest.  Wisdom is your spellcasting ability for these spells, and you cast them at their lowest possible levels. 
______________________________________________________

This is how Magistrati Feat for Azuth appeared as part of the original PDF currently on the DMsGuild.com:

AZUTH
MAGISTRATI
Prerequisite: Cleric with the Arcana or Knowledge Divine Domain


You learn the mage hand cantrip. Additionally, comprehend languages and unseen servant are domains spells for you.
______________________________________________________

And here is how Magistrati Feat for Azuth currently appears in the Revision that is not quite finished, but is evolving very quickly:

AZUTH
MAGISTRATI
Prerequisite: Cleric with the Arcana or Knowledge Divine Domain

You are a devoted apprentice to the god of wizards and mages. The Lord of Spells has taught you that reason is your greatest weapon. 
Every twilight you pray to Azuth and are expected to attend holy revels when a new Magister is chosen.
   Your vestments are shimmering gray and typically silk.  You alway wear Azuth’s symbol on your chest and the aura’s color around the symbol denotes your rank, which is typically yellow for adventuring clerics.
   Thanks to your devotion, you gain the following benefits: 
  • When you cast a spell that has a casting time of 1 action, you can change the casting time to 1 bonus action for this casting. You can’t use this ability again until you finish a short or long rest.
  • You learn the mage hand cantrip. 
  • You learn the comprehend languages spell and it is a domain spell for you. 



No comments:

Monster Monday: Obstrevoi for Shadowdark

  You can download a PDF here.