Armor Class 12
Hit Points 22 (3d8+9)
Hit Points 22 (3d8+9)
Speed 20 ft.
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Str Dex Con Int Wis Cha
12 (+1) 10 (+0) 17 (+3) 8 (-1) 10 (+0) 7 (-2)
12 (+1) 10 (+0) 17 (+3) 8 (-1) 10 (+0) 7 (-2)
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Saving Throws Wis+2
Damage Immunity Cold, Poison, Necrotic
Condition Immunity Poison
Senses darkvision 60 ft.; passive Perception 10
Languages Primordial
Challenge 1/2 (100 XP)
Challenge 1/2 (100 XP)
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Cold as Death. Any creature within 5 feet of a cold one has their speed reduced by 10 feet.
Undead Fortitude. If damage reduces the cold one to 0 hit
points, it must make a Constitution saving throw with a DC
of 5 + the damage taken, unless the damage is radiant or
from a critical hit. On a success, the cold one drops to 1 hit
point instead.
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ACTIONS
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Icy Grip. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) cold damage.
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