GRABOID 7 (21)
for the Cypher System
Motive: To eat
Environment: Underground
Health: 21
Damage Inflicted: 7
Armor: 3
Movement: Long
Modifications: Ambush 8, Might defense 8, Perception 9
Combat: They burrow under the ground before ambushing their prey.
Tentacles: They may try to grab any creature within Immediate range.
Pull Underground: As an action, they may move one creature they have grabbed with their tentacles 1 step down the damage track.
Chomp: They inflict 5 damage that ignores armor to one creature in Immediate range.
Use: The characters are investigating a farm where all the livestock and workers have disappeared.
Loot: A dead graboid has 1d6 cyphers.
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