Showing posts with label Burnt World. Show all posts
Showing posts with label Burnt World. Show all posts

Friday, March 26, 2021

Burnt World: Behemoth Non-Human for Barbaric!


Behemoth for Barbaric!

Behemoth: In some lost millennium, as a bizarre experiment or perhaps as some sort of curse, giants were magically crossbred with humans. They may attack from the rear rank and gain +1D Endurance.


 

Wednesday, March 24, 2021

Burnt World: Ravagers & Wyrm Priests for Barbaric!

 Stellagama's Barbaric! has really captured my imagination and I'm working on a setting that is very much inspired by Dark Sun and I'm calling the project Burnt World. 

Below are two new traits.




Ravager: A sorcerer may quickly and destructively drain magical energy directly from the surrounding environment and its inhabitants in a 5-foot radius causing the vegetation to wilt and die and imposing a DM-1 on all creatures in that radius. When they cast Hastily a Ravager gains Advantage on their Sorcery Skill throw.

Wyrm Priests: These beings gain the ability to cast sorcery in exchange for serving the Wyrm Kings. Wyrm Priests always choose their spells instead of rolling them randomly.





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Invincible RPG: I want to succeed more often and not break the Stunt rules

I really like the Invincible RPG and therefore the Dice Pool version of the Year Zero Engine . However, only succeeding on 6s and Pushing a...