Friday, February 14, 2014

Modern Foci for the Adventure Game Engine

For my children's game we were updating the setting to modern setting with magic and monsters and I'm tweaking the foci for it.

Here is my first shot:

Communication: Animal Handling, Bargaining, Deception, Disguise, Etiquette, Gambling, Investigation, Leadership, Performance, Persuasion, Seduction.

Constitution: Drinking, Running, Stamina, Swimming.

Cunning: Arcane Studies, Computers, Cryptid Studies, Cultural Studies, Electronics, Engineering, Evaluation, Healing, Historical Studies, Military Studies, Religious Studies, Research, Science.

Dexterity: Acrobatics, Bows, Brawling, Crafting, Grenades, Guns, Initiative, Legerdemain, Light Blades, Lock Picking, Riding, Staves, Stealth, Traps.

Magic: Arcane Lance, Blood, Creation, Entropy, Primal, Spirit.

Perception:  Empathy, Hearing, Mechanical Repair, Searching, Seeing, Smelling, Tracking.

Strength: Axes, Bludgeons, Climbing, Driving, Heavy Blades, Intimidation, Jumping, Might, Spears.

Willpower: Courage, Faith, Morale, Self-Discipline.

No comments:

Starbarian: The Scarlet Citadel for Dragonbane

Starbarian is the working title of a Dragonbane setting inspired by Thundarr the Barbarian, Jack Kirby's work on DC Comics' Kamandi,...